47 const std::string &
getName()
const override;
Interface for display modules in the barcade project.
Interface for display modules.
Definition: IDisplayModule.hpp:26
A class that implements the IDisplayModule interface.
Definition: arcade_sfml.hpp:25
std::string _libName
Definition: arcade_sfml.hpp:26
void stop() override
Stops the display module.
Definition: arcade_sfml.cpp:14
arcadeSfml()
Constructs a new arcadeSfml object.
Definition: arcade_sfml.cpp:22
~arcadeSfml()
Destroys the arcadeSfml object.
Definition: arcade_sfml.cpp:25
void init() override
Initializes the display module.
Definition: arcade_sfml.cpp:10
const std::string & getName() const override
Gets the name of the display module.
Definition: arcade_sfml.cpp:18