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Arcade architecture
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Entry point for the libGra library. More...

Functions | |
| IDisplayModule * | getClass (void) |
| Factory function to create an instance of libGra. More... | |
| Loader::ModuleType_t | getModuleType (void) |
| __attribute__ ((constructor)) void const ruct() | |
| __attribute__ ((destructor)) void deconstruct() | |
Entry point for the libGra library.
This file contains the implementation of the getClass function which returns an instance of the libGra class.
| IDisplayModule * getClass | ( | void | ) |
Factory function to create an instance of libGra.
This function is used to create and return a new instance of the libGra class. It is intended to be used as an entry point for dynamic loading of the library.